AreaTrigger
AreaTrigger: number
Array
Array: number
Boolean
Boolean: number
CapturePoint
CapturePoint: number
DamageType
DamageType: number
DeathType
DeathType: number
EmplacementSpawner
EmplacementSpawner: number
Enum_AmmoTypes
Enum_AmmoTypes: number
Enum_Cameras
Enum_Cameras: number
Enum_ClassGadgets
Enum_ClassGadgets: number
Enum_CustomNotificationSlots
Enum_CustomNotificationSlots: number
Enum_Factions
Enum_Factions: number
Enum_Gadgets
Enum_Gadgets: number
Enum_InventorySlots
Enum_InventorySlots: number
Enum_Maps
Enum_Maps: number
Enum_MedGadgetTypes
Enum_MedGadgetTypes: number
Enum_MeleeWeapons
Enum_MeleeWeapons: number
Enum_MiscGadgets
Enum_MiscGadgets: number
Enum_MoveSpeed
Enum_MoveSpeed: number
Enum_OpenGadgets
Enum_OpenGadgets: number
Enum_PlayerDamageTypes
Enum_PlayerDamageTypes: number
Enum_PlayerDeathTypes
Enum_PlayerDeathTypes: number
Enum_PlayerFilterTypes
Enum_PlayerFilterTypes: number
Enum_PrimaryWeapons
Enum_PrimaryWeapons: number
Enum_RestrictedInputs: number
Enum_ResupplyTypes
Enum_ResupplyTypes: number
Enum_RuntimeSpawn_Abbasid
Enum_RuntimeSpawn_Abbasid: number
Enum_RuntimeSpawn_Aftermath
Enum_RuntimeSpawn_Aftermath: number
Enum_RuntimeSpawn_Battery
Enum_RuntimeSpawn_Battery: number
Enum_RuntimeSpawn_Capstone
Enum_RuntimeSpawn_Capstone: number
Enum_RuntimeSpawn_Common
Enum_RuntimeSpawn_Common: number
Enum_RuntimeSpawn_Dumbo
Enum_RuntimeSpawn_Dumbo: number
Enum_RuntimeSpawn_FireStorm
Enum_RuntimeSpawn_FireStorm: number
Enum_RuntimeSpawn_Limestone
Enum_RuntimeSpawn_Limestone: number
Enum_RuntimeSpawn_Outskirts
Enum_RuntimeSpawn_Outskirts: number
Enum_RuntimeSpawn_Tungsten
Enum_RuntimeSpawn_Tungsten: number
Enum_ScoreboardType
Enum_ScoreboardType: number
Enum_SecondaryWeapons
Enum_SecondaryWeapons: number
Enum_SoldierClass
Enum_SoldierClass: number
Enum_SoldierStateBool
Enum_SoldierStateBool: number
Enum_SoldierStateNumber
Enum_SoldierStateNumber: number
Enum_SoldierStateVector
Enum_SoldierStateVector: number
Enum_SpawnModes
Enum_SpawnModes: number
Enum_SpotStatus
Enum_SpotStatus: number
Enum_Stance
Enum_Stance: number
Enum_StationaryEmplacements
Enum_StationaryEmplacements: number
Enum_Throwables
Enum_Throwables: number
Enum_Types
Enum_Types: number
Enum_UIAnchor
Enum_UIAnchor: number
Enum_UIBgFill
Enum_UIBgFill: number
Enum_UIButtonEvent: number
Enum_UIDepth
Enum_UIDepth: number
Enum_UIImageType
Enum_UIImageType: number
Enum_VehicleList
Enum_VehicleList: number
Enum_VehicleStateVector
Enum_VehicleStateVector: number
Enum_VoiceOverEvents2D
Enum_VoiceOverEvents2D: number
Enum_VoiceOverFlags
Enum_VoiceOverFlags: number
Enum_WeaponAttachments
Enum_WeaponAttachments: number
Enum_Weapons
Enum_Weapons: number
Enum_WorldIconImages
Enum_WorldIconImages: number
HQ
HQ: number
InteractPoint
InteractPoint: number
MCOM
MCOM: number
Message
Message: number
Number
Number: number
Object
Object: number
Player
Player: number
PortalEnum
PortalEnum: number
ScoreboardType
ScoreboardType: number
ScreenEffect
ScreenEffect: number
Sector
Sector: number
SFX
SFX: number
SpatialObject
SpatialObject: number
Spawner
Spawner: number
SpawnPoint
SpawnPoint: number
Squad
Squad: number
String
String: number
Team
Team: number
Transform: number
UIWidget: number
Variable
Variable: number
Vector
Vector: number
Vehicle
Vehicle: number
VehicleSpawner
VehicleSpawner: number
VFX
VFX: number
VO
VO: number
WaypointPath
WaypointPath: number
WeaponPackage
WeaponPackage: number
WeaponUnlock
WeaponUnlock: number
WorldIcon
WorldIcon: number